Arm. Leader

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Arm. Leader
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General data
Deployment cost15
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2x M1 Carbine (7.62mm)
Accuracy: 8/10
Rate of fire: 42 r/m
High Explosive: 1
Range: 200m

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2x M1 Garand (7.62mm)
Accuracy: 7/10
Rate of fire: 57 r/m
High Explosive: 1
Range: 300m

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Smoke Grenade (Deploys smoke)
Rate of fire: 20 r/m
Range: 100m

Squad strength4
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Mobility and detection
Speed18 km/h
Special abilities
This unit is a platoon leader squad. An officer improves the resilience and fighting abilities of nearby units. In game terms, this means that units in a leader's area of effect receive +1 experience level, incoming suppression damage is halved, do not surrender, and are not affected by morale penalties even if isolated behind enemy lines. LEADER

Arm. Leader is a United States Infantry unit.

Overview[edit | edit source]

The Armored Infantry Platoon HQ in real life serves as the third rifle squad for the Armored Infantry Platoon. The Armored Infantry Platoon HQ had Lieutenant, Platoon Sergeant, Squad Sergeant and nine men. Unlike the Mortar Squad and the two Rifle Squads, Platoon HQ's Halftrack was equipped with a M2 Machine gun.

Strategy[edit | edit source]

Click here to add a strategy!

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